This brotherhood is going to be crucial in the rebellion. There ranking system is as follows:
The ranking system is akin to that of the army. It is extremely organised and you must obey your superiors. One can however challenge a leaders decision at a latter date. If you challenge a leader about a decision you both take part in a trial. There are three sections to the trials. A fight, A hearing (jury decides who was right) and a test of your strategical abilities ( a game of chess). If you win a dispute against someone higher up in the command chain you can take there place in the command chain. the ranking system is as follows:
Johen,
Cardet,
Sertain,
Zainter (Zainters can be elected into the minor council)
the Zainter's then elect an
Obdoch (commander in chief)
The castle brotherhood can channel magic into inanimate objects to increase their strength. They reside in a large castle which control a valuable trade route . In times of peace the castle brotherhood oversee the guarding of the realm. They are the peacekeepers and the judges. The brotherhood itself is in control of the minor and major councils troops.
Paul Meagher
Please Comment and take part in the polls as I really value any ideas or suggestions you may have.
Showing posts with label Brotherhoods. Show all posts
Showing posts with label Brotherhoods. Show all posts
Monday, 27 February 2012
Saturday, 25 February 2012
Mechanics of The World
Hi All,
In this post I am
going to talk about the mechanics of the world. The first issue I am going to
deal with is how the magic works.
My idea for the magic
is that every living thing interacts with its environment. In other words every
single living thing has countless “relationships” e.g. competition, predator –
prey, interdependence etc. These relationships go all the way up to great
political relationships and great decisions being made that will affect all
living things.
Every living thing is
connected to this web of relationships. One who is capable to do magic can draw
energy from this web.
The different
brotherhoods teach magic in different ways. The castle brotherhood is all about
strategy. The Buddhist’s are all about attaining a higher state of being where
one is “absorbed” into the web. The forest brotherhood is all about being “at
one” with nature. And so on.
The cave brotherhood
has a special ability. They can construct objects which can channel this energy
to do a specific task such as teleport the user to a different place in the
web. I have decided to name these objects as “fons”.
The magic’s energy
comes from the web but magic itself is split up into the five elements: fire,
water, air, earth and spirit.
Magic can be stored in
objects called “cons” the capacity of these cons vary as to the object it is
e.g. wood can only hold a tiny amount of object whereas gems can hold vast
amounts of energy.
Each element has a gem
at which it is attuned to.
Fire: Ruby
Water: Sapphire
Spirit: Jade
Earth: Emerald
Air: Diamond
Each Brotherhood has
an affinity to two elements
Waterfall: Water and
Spirit
Cave: Earth and Fire
Castle: Fire and Air
Freelancers: All
Forest: Earth and Air
City: Spirit and Fire
Dedicated (Buddhists): Spirit and Water
And Please do Comment
I want this project to be as best as possible and I want to brainstorm my ideas
with as many people as possible. So if you have any suggestions for plot or
names etc. please do comment or email me at: meagher43@gmail.com
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